feat: 100 skills milestone — 7 new skills + quality improvements across all 93
New skills added: - teaching-lesson-plan: structured lesson plans for any subject/audience/setting - seo-content-brief: complete SEO briefs with intent, competitor gaps, and outline - media-pitch: story-first journalist pitches with angle development framework - change-management-plan: stakeholder analysis, comms strategy, adoption metrics - workshop-facilitation-guide: activity instructions, decision protocols, facilitator moves - sales-forecasting-model: pipeline model, scenario analysis, assumption log - tax-planning-checklist: year-end tax planning across income, pension, CGT, reliefs Quality improvements across all 93 existing skills: - Standardised description format: "Verb the thing. Use when X. Produces Y." - Added Required Inputs section to all skills missing it (prompts for missing info) - Added Quality Checks section to all skills missing it (specific, not generic) - Fixed broken multiline YAML descriptions - Removed non-standard frontmatter keys (tool_integration, metadata blocks) README updated to v6.0.0 with 100-skill count, new skill tables, and article series Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -73,6 +73,15 @@ When a prospect mentions [Competitor], say: "[Your positioning in one sentence]"
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We win when: [Scenario — e.g. customer prioritises outcome over price]
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We lose when: [Honest scenario — e.g. primary driver is lowest upfront cost]
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## Quality Checks
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- [ ] Competitor strengths are listed honestly (not minimised)
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- [ ] Differentiators have proof points (not just claims)
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- [ ] Objection responses are conversational (not scripted-sounding)
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- [ ] Landmine questions are natural and non-confrontational
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- [ ] "When we lose" is included and honest
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- [ ] Battlecard has a review date
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## Example Trigger Phrases
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- "Build a battlecard against [competitor]"
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- "Create a competitive cheat sheet for [competitor]"
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