572b8acf8c
Make the library multi-platform without duplicating content. Each skills/<name>/SKILL.md body remains the single source of truth; a new generator renders platform-ready exports from it. - scripts/build-exports.mjs — dependency-free Node generator with a PLATFORMS registry so new platforms (Gemini, Cursor, …) are a few lines. Ships ChatGPT exports at exports/chatgpt/<bundle>/<skill>/SYSTEM_PROMPT.md (172 skills), plus generated index READMEs. Supports --platform and --check. - exports/ — generated ChatGPT system prompts, ready to paste into a Custom GPT. - .github/workflows/check-generated.yml — fails a PR if exports or web/skills.json drift from the source skills. - README "Works With" now documents the ready-to-use exports and regen command. - CHANGELOG + SKILL-AUTHORING-STANDARD note the generated artifacts. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016JWn5jRD5tcEFKrubjQ6Px
3.0 KiB
3.0 KiB
Figma Variant Matrix Skill
Defines all variants, properties, and states a component needs before building it in Figma — preventing missing variants discovered after the component is already used across 40 screens.
Required Inputs
- Component name (Button, Card, Input, Badge, Navigation item, etc.)
- Component purpose (what does it do, where is it used?)
- Platform (iOS / Android / Web / Multi-platform)
- Design system context (standalone / part of existing system)
Output Structure
1. Component Overview
Name, category (Interactive/Display/Layout/Form/Navigation/Feedback), used in contexts.
2. Variant Properties
| Property | Values | Notes |
|---|---|---|
| Type | Primary, Secondary, Tertiary, Destructive | |
| Size | Large, Medium, Small | |
| State | Default, Hover, Active, Disabled, Loading | |
| Icon | None, Leading, Trailing, Only |
Total combinations: [N]. Flag if over 50 — consider splitting into multiple components.
3. State Definitions
For each state, list only what changes from Default:
- Default: [Full visual spec]
- Hover (web): [Delta from default]
- Active/Pressed: [Delta]
- Disabled: [Delta — use layer-level properties, not opacity on whole component]
- Loading: [What replaces label, interactive during loading?]
- Error (forms): [Border colour, helper text, icon changes]
4. Anatomy Breakdown
| Layer name | Purpose | Required? | Notes |
|---|---|---|---|
| container | Background and bounds | Yes | |
| label | Text | Conditional | Hide when icon-only |
| icon-leading | Leading icon slot | No |
5. Token Mapping
| Property | Token | Fallback |
|---|---|---|
| Background default | color.brand.primary | #hex |
| Border radius | radius.medium | 8px |
6. Build Order
- Default state, most common variant
- Convert to component, add properties
- Size variants
- State variants
- Type variants
- Icon slot variants last
Quality Checks
- All interactive states defined
- Total variant count calculated, flagged if over 50
- Every layer named semantically
- Token mapping covers all visual properties
- Disabled state uses layer-level properties not opacity
Anti-Patterns
- Do not create a variant matrix with properties that overlap or conflict — each property must be independently variable
- Do not use opacity for disabled states — disabled states must use layer-level properties, not opacity
- Do not enumerate every mathematical combination if many are invalid — document only valid, buildable combinations
- Do not define variants without considering responsive behaviour — specify which properties change across screen sizes
- Do not produce a matrix without Figma implementation guidance — variant naming conventions must follow Figma's property system
Example Trigger Phrases
- "Define the variants for a [component] in Figma"
- "What states does my [component] need?"
- "Help me plan the variant matrix for [component]"
- "Set up the Figma properties for a [button/card/input]"
- "What are all the combinations I need for my [component]?"